Select from any of the downloads below.

  • Low resolution stream of my video showreel (via YouTube).

  • High resolution download of my video showreel. 
  • Xvid codec included
  • Size: ~40mb

  • Zip of high resolution screenshots from all 5 levels.
  • Size: ~11mb
Luke Muscat: Level Design
Click on the images below to find screenshots and detailed information on these 4 levels.

Level Design History.
I have been interested in level design for several years. I find it to be a fascinating mix of balancing gameplay dynamics, pure aesthetic design, puzzle creation, and interaction design.

Over the years I have created a vast array of levels for many different games:
  • Graffiti Luv 2: UT2004 Mod
  • Graffiti Luv 1: UT2004 Mod
  • Evolution: Custom Game engine
  • Unreal Tournament 2004
  • Counter Strike Source
  • Quake 3: Arena
  • Worms Series, for various custom play types
  • Armadillo Run
  • Half Life, Death Match
  • Sim City

My goal is to secure a position creating levels for commercial games, and work my way up to Senior Level Designer.